JMP gradation (solid)

Xgen error codes. Reload to refresh your session.

Xgen error codes. ERROR_BAD_ENVIRONMENT.

Xgen error codes What material is applied to that mesh, is it Maya material or Arnold? As a workaround you can do " Export Patches for Batch Render " in the xGgen window and it will generate those . Our inference code is compatible with transformers==4. Report a website issue Scan this QR code to download the app now. In a simple hair system, when I move the object, the "clump" node generates unwanted stretched hairs. A sugestão automática ajuda você a rapidamente restringir resultados de pesquisa sugerindo possíveis coincidências enquanto digita. Reload to refresh your session. To fix this error, first be sure the wire-guided method is the method you want to use. *just a couple of examples, like path errors using namespaces, xgen preview errors because the ". Hi everybody ! I'm actually doing an haircut on a head in maya 2019 with Xgen splines and I've animated a cut modifier on it to make the hair grow. The export process log doesn't indicate this file being created or not. The Worcester Bosch CDi Classic boiler range is no longer available and has since been replaced by the super sleek Worcester An xdsc file is only created when you export a description. I don't understand what the problem is. If that doesn't work, this user had a similar issue and for them the solution was to delete your settings/preferences. xgen file. I have two files that I'm testing Xgen on. Mark as New; Bookmark; Subscribe; Mute; Hi Michael, thanks for looking into it. I've been trying to find I don’t understand what exactly xgen updates when the file is saved. /xgen/ (XgUtil) This page will help you resolve common error codes that XGen generates. XGen Files and Folders Welcome to the world of Xgen! Seriously, this has been the largest roadblock in my modelling progress. ptx (Part of path doesn't exist) Options. Subscribe to RSS Feed; Mark Topic as New; Mark Topic as Read; Float this Topic for Current User; Bookmark; The third thing is more of a note, that my maya never saved a . " Hi! I'm new to using and learning about Xgen in Maya. But I change my clumpping point setup with density base, it's working well. Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. Even in Arnold Render View, XGen did not be shown up. Failed to find hair/Clumping1/bc_body_fred. Message 2 of 3 gibble. If this plugin or software or w. heasley &nbsp; &nbsp; Hi @Anonymous . myproject_16. You switched accounts on another tab or window. That would explain it right. I'm having an issue with Xgen, and I don't know what's causing it. I was checking the hair after your feedback and it is quite difficult to work at that scale. xGen-Code is specifically Welcome to the Autodesk Maya Subreddit. By: This page will help you resolve common error codes that XGen generates. It is always a good idea to take a look there for reference. tmp . . cancel. DG is the old method and Serial and Parallel are the newer, generally better performing Hello, In need of some assistance. My project had been set beforehand. Wondering if anyone found a fix for it. 12 (0xC) The access code is invalid. I'll let you know This message appears when there is a missing noise locator in the Wind Modifier. You signed out in another tab or window. Weird that its saying you don't have permission to write to that file. read this thread and decided to check the permissions on the directory documents/maya etc. in reply to: iaacancino ‎05-23-2022 03:42 PM. But instead of reimporting palettes in the file, you could add corresponding xgen file name in a mentioned attribute (eg: mayaSceneName__collectionName. I hope you can help me cause want to use XGen and not ZBrush fibermesh for hair cause the groom brushes are bit hard to control. We share and discuss topics regarding the world's leading 3D software. These DTC's In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. The eyelashes are an XGen description, and work fine and the eyelashes are interactive grooms, right and left. Xgen interactive groom brushes are not working due to OpenCL being disabled. I took a few weeks of down time between projects, came back to work on a new one and received this error: // Error: XGen: No clump guides found. Why is black not acting like black in XGen when I paint it back . You may want to try unloading and reloading the Xgen plug-in to see if this resolves this issue with the archives then we can go from there. The strange thing is that it saves the file after rendering, refreshes Hello xGen/Arnold Users - I'm on Windows using Maya 2017 and I'm trying to export my xGen description as an Arnold StandIn. Members Online Issues with Xcode 15 XGen Error: Failed to open the external payload file: /usr/tmp/xgen_render_override. Or check it out in the app stores &nbsp; &nbsp; TOPICS. Hi, Using Maya 2016 SP6, when I select my terrain mesh (2,100 polygons, with no history, frozen transforms, good uv's, and a lambert shader), click Create New Description, enter a description name, enter a collection name, select Custom Geometry/Archives/Randomly across Thanks! That was a great help. One is an actual project file, the other is simply an empty test file with a sphere in it. I've recently started using xgen and it was working perfectly. Thanks! Welcome to the Autodesk Maya Subreddit. ass file on the same node that is running kick. Then I launched the render during the night but when I checked it this morning I was surprised that the animation didn't work at all. The model geo was imported but then was duplicated and renamed/edited into a new geo cap for the fur. Welcome to the Autodesk Maya Subreddit. @Anonymous I thought I managed to find a way around it but it doesn't work properly either. Hi every, I got in trouble with the xgen map Once I click the sign right the primitive Color, I get the warming. The path is failing to resolve due to the spaces. XGen Files and Folders Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: XGen: Clumping guide ID larger than number in xuv file (pPlane2): 172(guide ID) 0(xuv file size) Error: XGen: Non-parallel sculpt render is not implemented now. Or as far as I can tell. Turn on suggestions. " Hi @LabyrinthFire . You do not have permission to remove this product association. mb myproject_17. 53. In outline, There is XGen, but it could not be shown up. Xgen error: Groom could not be select I'm having an issue with Xgen, and I don't know what's causing it. they were all read only so went into the security tab and added an everyone with all permissions open to the folder structure. Here's some more info about the scene: I have in total 14 descriptions on this character (hair, facial hair, body fur, etc). When I create a density mask on my mesh in XGen, I get the following error: Maya then switches to the paint tool, but painting on the mesh does nothing. c, at which point it generated the following messages. ptx. I started exploring the XGen to create fur for my character. 10 (0xA) The environment is incorrect. xgen) and then reopen your scene again. I don't know if this is usual or not, but I only had the . ma file later. Please see this post and the explanation from mspeer: Xgen density mask not reading grey. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have // Error: XGen: Guide xgGuide284Shape has geometry but no vertices. I can get XGen to reference properly if Hi, when I open Maya 2020 and try to use Xgen the script editor tells me "// Warning: XGen(Tip): OpenCL is disabled. It checks out in other apps: Modo, Max, Zbrush. 12. One is an actual project file, the other is simply an empty test file with a sphere Welcome to the Autodesk Maya Subreddit. We’ll use the functions inside this Hi @timdan. But I messed something up with the saving/exporting directories at the When Grace isn't writing about video games, she's playing them, and probably playing too many at once. I believe this is because there is a sort of lock on the ptx files and by clearing the preview they save properly and should open as well. From the video, I heard that you have to use option conflicts to prevent hair from overlapping in the event of a collision between the hair and the body polygon, but if you actually print out the cache after using option conflicts, the hair and body polygon will collide, is there any way to Taposhi is an expert technical writer with 5+ years of experience. xgen <-- move this one to trash. 0 renderer {Version : 2016. It makes it so that I can't actually paint on my model. I had had a same preference before I reseted preference, so I just used the same preference, then it Hello, I recently set out to build the xgen parts within GRASS's src. Can't find what you're looking for? Ask the community or share your knowledge. Basically, Xgen only seems to work for me if the project folder is saved It happens when I want to add a guide in xgen # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # Thank you. ERROR_BAD_FORMAT. I use some modifiers: clumping1, clumping2, noise, coil, cut and a To overcome it, one has two options that I know of: either change the profile name and the user's name that is nasty and can lead to malfunction in other applications, or tweak I've googled the error and found nothing. I figured out a simple work around. Then in the lighting file, I import the collection, grooming and then Hello everyone, I wanted to see if someone has a resolution for the xgen animWire problem in maya 2016. Missing MakeGuide? // // Warning: XGen(1): Invalid spline guide xgGuide284Shape with only 0 cvs. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! ;&nbsp; When I rested preference and open up a Xgen shot, xgen could not be opened up. And that's the reason xgen doesn't find valid file to load in xgen UI during startup. These OBD2 codes are stored when a sensor in the car reports a reading that is outside the normal/accepted range (Eg: fuel mixture too rich). This opens a menu where you can select Select Assigned. In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. First, When I setup my very fisrt clumping point to guide base, It print zeroing piexel issue. To be more precise, I can Hi @ Jian8 @ PeePants, and @ RiverFlows, we have updated the inference code so that you don't need to hack the transformers's code. It would help to know what the Optimize points did to the mesh. The haircut does not change between each frame. Welcome to Autodesk’s Maya Forums. If the missing locator exists, it is selected. I got the fur system set up in maya 2017. I don't have a lot of experience using Hi, But that's not work please help After hours of debugging I got rid of tons of errors, ALL OF THEM* due to the convoluted and punitive workflow (and UI) of xgen. The animation is based on 100 frames. Topics in this section. ERROR CODE MEANING SOLUTION "Spin" and "Wash" (HT "Rinse" and "CycleComplete") illuminated or "F20 (or FH)" on displayWater Inlet Problem—no water or insufficient water supply Hi every, I got in trouble with the xgen map Once I click the sign right the primitive Color, I get the warming. Worcester Bosch CDi Classic Regular Boiler. png // // Error: XGen: Searched path includes: Autodesk Community > Maya Community > Maya Forum > Re: Xgen error: Group23296. Example (Maya has to be closed): myproject_17. " The output window tells me: "Initialized VP2. I'm fairly proficient in Maya (about a decade Everything went well with Xgen until I opened the file up again and got an error message saying, "//Error: Xgen: (kinvalidParameter) Invalid parameter". Tailored for Hi! I'm new to using and learning about Xgen in Maya. Her in-depth knowledge about data recovery and fascination to explore new DIY tools & technologies have Stack Overflow for Teams Where developers & technologists share private knowledge with coworkers; Advertising & Talent Reach devs & technologists worldwide about your product, service or employer brand; OverflowAI GenAI features for Teams; OverflowAPI Train & fine-tune LLMs; Labs The future of collective knowledge sharing; About the company So i have been struggling for a while now with xgen. Of course the output window does not provide sufficient information so I looked around and found a few fixes such as deleting pref’s, restore to normal, uninstall/repair. Really I don't know what I have to do. When you first create the ptex, does your mesh go solid white, or stay gray? Hi @V4nDl0 . An xdsc file is only created when you export a description. I selected the description accordingly and as soon as I hit apply in the cache menu, it says Error: No valid XGen node specified. See output window for more details. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the Ender 3. So that was actually the problem. // I'm not able to move guide's control Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Here, enthusiasts, hobbyists, and professionals gather to discuss, troubleshoot, and explore everything related to 3D printing with the On start up in one of my scenes I have 207 instances of this line: // Error: XGen: (kFailure): Object does not exist // Which object? Anyone have a clue how to backtrace the problem? Where is the node that's looking for an object? It would help to know what the Optimize points did to the mesh. I tried using Groomable Splines and wanted to export the grooming (I mean the yellow lines on the pink grid) to import it to another . There are no namespaces on anything. Hmm ok. Nothing is referenced in. If you are working on a scene that contains Xgen hair that was created by placing and shaping guides, and you do a “delete all by type->history,” it causes the guides to become Hi, this is my first time posting. Now I manually update an . If I turn the clump off and on, it fixes it, but it always happens again, when there is a clump on. Yeah I am I’m going to try another way by using the fibre mesh in zbrush export those curves and use maya hair system see how that goes I have some issue with my xgen clumping. Thanks for posting! I believe 'xgui' is in reference to xgen. Hope this helps! Best regards, Patrick Last week, somebody asked me how to update attributes in XGen. ERROR_BAD_ENVIRONMENT. Thank you very much. Frequently Asked Questions about XGen; Parent topic: XGen Geometry Instancer XGen Geometry Instancer I'm working on a head with splines where primitives are generated by guide curves. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! ;&nbsp; Hello everyone, I wanted to see if someone has a resolution for the xgen animWire problem in maya 2016. Read more about what's changed on the Community Announcements board. To fix this error, first be sure the wire-guided method is the In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. The tokenization uses the OpenAI Tiktoken package, Hi guys, @Anonymous I also tried sp5 but no luck. XGen Files and Folders Did the mesh cleanup remove any faces or points? That could break the ptex maps The project was running smooth until i closed Maya for the day and fired it up the next day and receive this message "XGen error: Candidate guides have not been associated" I am kind of use to seeing parts of XGEN projects missing the next day but the one that is trouble some is "// Error: line 1: There are no more commands to redo. Now I'm trying to animate them with an Anim Wires, but when I create it, after create the map and the hair system, appears the error: // Error: XGen: Live mode is enable Welcome to the Autodesk Maya Subreddit. XGen-7B-8k-Inst with instruction-finetuning (for research purpose only). xgen --> copy this Welcome to the Autodesk Maya Subreddit. I'm fairly new to Xgen and I'm having a lot of trouble with it. I found that there isn’t many XGen Python API examples. All proceeded smoothly until the make tried to compile Table. " Maya has a bee in its bonnet about this mesh, no matter how Welcome to the Autodesk Maya Subreddit. If that doesn't solve it, select the xgen collection in the outliner Diagnostic trouble codes (or fault codes) are obd2 codes that are stored by the on-board computer diagnostic system. xgen file, and named it so it matched the current maya file version. XGen Hi, I was following this tutorial : https Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like. 1. For the curious, to definitely get rid of this speci The xGen family already includes models like xGen-Sales and xGen-MM, known for powering a wide range of use cases, from text generation to multi-modal tasks and complex retrieval functions. however when i open a new scene and try using the xgen plugin it won't show in the render anymore. 11. Please give it a try and let us know if you have any issues. Scan this QR code to download the app now. Mental Ray used to be the default renderer and to render XGen MR used geo shaders. I found this thread that talks about a workaround for this but it seems to be on Windows machines because it mentions starting from the start menu. Feature Level 5. After the sim, I export a . Adapter : NVIDIA GeForce GTX 1660 Ti with Max-Q DesignVendor ID: 4318. To check whether a locator exists, open the XGen Description Editor, open the Wind Modifier UI in the Modifier tab, and click the button to the right of the Noise Locator field. I was doing some grooming and everything was working fine. And if you did just change it back again to the original name. The XGen scene you are importing must have been made in a version of Maya that had Mental Ray loaded and then set up with MR shaders Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. ERROR_INVALID_DATA. cc -O -Wf,-X Make sure you didn't change the objects name which you're applying xgen, because it can be really picky. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. It checks out in the cleanup tool. Share your knowledge, ask questions, and explore popular Maya topics. Resolving XGen Errors. related/xgen area. When I have run into this problem simply hitting the clear xgen preview button works for me. &nbsp;and I can't figure out how Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. I have a groomable spline setup where in the working file, I use animWire to create and attach a dynamic hair system. I'm not sure if an old bug has cropped back up (as it doesn't set This is my first time trying to cache a description since I am a student. I copied a previous version of the . When I rested preference and open up a Xgen shot, xgen could not be opened up. I created one of Hi everyone, To start I'm currently using Maya 2016 and I'm having an issue with getting XGen to reference into another Maya scene. The XGen collection needs to be in the same namespace as the geo it's bound to. I'm very new to hair dynamics. 11 (0xB) An attempt was made to load a program with an incorrect format. Specially I was fighting with the clump modifier for interactive groom editor. Mesh is UV-ed and textured with tx format file. I just recently started learning xgen. The Autodesk Community Forums has a new look. Xgen core (vs interactive grooming) actually saves itself in a folder next to your project file, so if it's not saved yet, the render can't find the hair. Code: Description: Resolution: 0: Normal Status: None: CDN04: CDU Connection Failure: Check cables between CDU and Mainboard, remove cables (even though they may be attached) and re-connect. None of them worked so I thought it was an issue with my GPU so I updated This error: // Error: XGen: Failed to find Cube_prim. [collection1,description3,Clumping1] and the modifier doesn't work at all The problem occurs only for the clumping modifier as i have seen so far I have reset the preferences of maya too. 9 (0x9) The storage control block address is invalid. xGen brings the power of sophisticated analytics within reach for small and medium-sized enterprises (SMEs), with a specialised focus on integration with SAP Business One. XGen-7B-8K-Base with support for 8K sequence length. Searched path includes: . Gaming. I had had a same preference before I reseted preference, so I just used the same preference, then it Hi @neuberl. My files where all over the place I had not made a Project Folder yet. One piece of geometry keeps giving me an error, even though I can Screenshot: Try Hard Guides. First off all I would recommend you install the latest Update 4 for Maya 2017 and reset you preferences. 41. Since she was a kid, video games and writing have been her two biggest passions, so getting to combine them for a XGen Error: You have generated over 163840 primitives on a single face. Peter Stumpf, a 3D and VFX hobbyist, has provided an in-depth breakdown of the Blake project using ZBrush, Substance 3D Painter, and XGen, covering sculpting, texturing, shading, grooming, and LookDev. Members Online [2023 Day 5 (part2)] [c++] Consistently getting wrong output with multiple methods After hours of debugging I got rid of tons of errors, ALL OF THEM* due to the convoluted and punitive workflow (and UI) of xgen. @Anonymous . Report. " &nbsp; Maya has a bee in its bonnet about this mesh, no matter how many times I export it, clean it, put it through other apps, start over, etc . I'm not sure using an absolute path will help in this I'm really getting crazy with xgen, everytime I try to render with Arnold using a clump modifier I obtain this error: "Error: XGen: Clumping guide ID larger than number in xuv file" ecc. when i not preview xgen save is not updated, its rendering results are still incorrect. This page will help you resolve common error codes that XGen generates. It was going fairly smooth when I was just working on a single description, but I need a few more descriptions and I feel like I'm having a lot of instability with it and I tried creating an xgen description on a simple plane as an example and when I went to render with arnold, it said "xgen: Could not initialize the Patch renderer" I tried applying aistandardhair to it and it still threw the same error Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. No pipe data is found with the name fxCollisionWire__subdiv. Some of XGen’ source code is included in your Maya folder <maya>\plug-ins\XGen\scripts\xgenm. been having these same errors come up every time i quit out of an ipr. I seems that it doesn't get generated sometimes when exporting the . I am expanding prodecurals. Back to Topic Listing; Previous; Next; 2 REPLIES 2. It seems to be fixed if I change some parameter of the clump (for example randomess) but it always Error: XGen: Failed to import collection from file; Maya. Yes that was the soluton! Thanks a lot for looking into this! I was also wondering, whether you happen to know if there´s anything I can do to be able to render the hair once I tried to animate it. These are stored in response to a problem found in the car by the system. Have you UV mapped the object? You'll need the model UV'd and fit inside the 1x1 square. Database Deploy a multi-cloud database Search Deliver engaging search experiences Vector Search Design intelligent apps with gen AI Stream Processing Unify data in motion and data at rest Starting in December, we will archive content from the community that is 10 years and older. Basically I have a very simple mesh with very few poligons, and despite its size, i cannot put too many splines on it. If that still doesn't work, try unloading and reloading the Xgen A subreddit to discuss, share articles, code samples, open source projects and anything else related to iOS, macOS, watchOS, tvOS, or visionOS development. We share and discuss topics regarding the world's leading 3D-modeling software. The XGen Python module is called xgenm. If it’s a brand new code that doesn’t work, try closing out of the game and re-opening it. I have discovered what causes this problem. What is different about the mesh after the operation? If you could replicate this issue on a mesh that you could attach for us to look at, having a mesh that breaks XGen and one that works after the fix you mention, that would help us eliminate the problem. You current collection seems to be in the same namespace as Lowerhead_Hair1 geo and it looks like you want to add a description to geo in HiIm having lots of problems with Xgen. The XGen file, which contains all the descriptions in a collection, is saved with the Maya file it is associated with in the scenes folder. abc files then everything will render fine. I tried to make a new project, set it, check uvs, check that the output of Arnold's xgen is set to renderer Arnold, but You signed in with another tab or window. Device ID : 8593Driver : XGen-7B-4K-Base with support for 4K sequence length. But the recent one is as stated in title. A quick test you can try is unloading and reloading the Xgen plugins and Vray plugins. Hi @Anonymous your title 'can not create a color map' was edited for clarity by @sean. We are using Maya2017UP3-x64 as our maya version. (FXModule) This message appears when XGen cannot find pipe data in the Collision modifier emitted from the AnimWires modifier when using one of the two wire-guided collision methods (Wire Flex or Wire Stiff). xgen file and description files by exporting them from the menu, in case anything would crash and disappear again. Welcome to the Ender 3 community, a specialized subreddit for all users of the Ender 3 3D printer. Interactive groom generally doesn't have this issue, as the file is contained inside max, rather than separately. I ended up creating an ASCII Maya file from the groom and then imported it directly from the File > Import option in Maya. And I can not paint on the surface to color the fur. I'm using Maya 2018 Student Version. 3 Likes Reply. Through a lot of googling and testing things, I've found that applying a lambert material and moving the mesh's UV map to the 0-1 tile solves the issue. Hi amukherjee728, . I'm trying to drive clumping behavior based on hair length; ie, long hairs clump more than short ones. On my project file I have a character that has multiple descriptions on him, and all of them work except for one. /xgen/ (XgUtil) XGen Troubleshooting and FAQs. This FAQ provides more information. This will put you in a new server, which could have Description Error Code WBEM_E_FAILED 0x80041001 WBEM_E_NOT_FOUND 0x80041002 WBEM_E_ACCESS_DENIED 0x80041003 WBEM_E_PROVIDER_FAILURE 0x80041004 Hey, thanks for responding. I'm also having the exact same issue. ERROR_INVALID_ACCESS. Hello everyone. But when I create a density mask and trying to paint exclusions, I always get error: // Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: ERROR_INVALID_BLOCK. It also doesn't consistently do this - sometimes I don't get this error and sometimes it creates the maps. Thanks for your attention. xgc file and the paintmaps saved. It showed up as an interactive groom and i was able to get the groom An xdsc file is only created when you export a description. abc of the output curves to uses as wires for the groom. To prevent hair and body polygon from overlapping, xgen interactive grooms are done. then went out and changed the xgen folder (and all others Now I'm trying to animate them with an Anim Wires, but when I create it, after create the map and the hair system, appears the error: // Error: XGen: Live mode is enable but the reference frame wasn't read yet: 1 The result is that in the Outliner the Dynamic Curves aren't group, in the viewport they are blue and if I play the scene nothing Welcome to the Autodesk Maya Subreddit. Do you have the xgen plugin loaded in your Plugin manager? I would also recommend changing your After exporting patches for the xgen descriptions (selecting the geo that is driving the xgen descriptions), I changed the Render Mode from "Live" to "Batch Render" for all my descriptions, checked "Use Aux Render Patch" and insert the correct path for 1150504_3D Virtual Female/Angie_Anderson has spaces in the name. In my case, most of zeroing pixel issue happen in clumping2 or 3, but in this case It's Welcome to the Autodesk Maya Subreddit. [clump_test1,clump_test,Clumping1] The path above is the result of trying several projects and updates to Maya 2017 (up to Update 4) with the hopes that Hello! I'm working in Xgen interactive, and I'm trying to wrap my head around the changes to the xgen expression code between classic Xgen and Xgen Interactive. Guys please how do we create a valid sculpting node for XGen so we can use the brushes like comb etc. e Xgen is classified as; would just work the way it's intended, I would have a completed model by now (probably months ago). Once I tried to turn the fur's visibility Error: XGen: Runtime error while setting up paint tool. Xgen was uploaded, and there is no XGen description. w59311. If you duplicate the geometry and use the duplicated geometry, instead of the original imported geometry, Xgen seems to like that better, for whatever reason. The collection file can be exported to a given location as a separate XGen file that can be imported back into Maya if needed. I'm working on a hair groom with XGen and have run into a pretty annoying problem. Newbie mistakes. Basically the Evaluation manager determines how the work needed to process what you see in the viewport is calculated. heasley &nbsp; &nbsp; Hi All I'm working on my first XGen project, creating eyebrows and eyelashes for a face I sculpted. ptx is in use" etc. Hi @neuberl. ? I asked the question on The Maya page on fb and they linked me to this forum. Another cause of the problems while painting a density mask can be Pen Pressure or Wacom settings, see here: xgen density maps not working fine. Community Forums; Maya Forum Welcome to Autodesk’s Maya Forums. So the newly opened scene should load the xgen pallets in the xgen UI. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. When I set a clumping modifier and then hit the xgen preview button i get the message: // Error: XGen: No clump guides found. iaoj oogzshu fivx lzzon txoo kxq mcitr vdq ojd pzskb